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What do you think?

The game is cool, pleasant and good. Here in this game I saw everything, I even liked it a little. My compliments, great platformer!

aaay, you were one of the people on the clickteam steam workshop! hey, how are ya

this honestly isn't that bad, I could actually finish this one

The level desing actually exists! It's not the best if I'm gonna be honest, like when you feature a gimmick in a stage it's usually mostly used at the beggining and get's less used later on, except for the going up objects thoose stay through most of the game, also the thin platforms are pretty annoying to jump on.

The gameplay while fine, get's a bit repetetive after a while, the jump is a bit too low in my opinion, but why are there no invincibility frames after being hit?

The enemy design is pretty alright, they do get more annoying later on but I only have 2 problems really, the snail enemy is quite annoying since you don't hve enough time to take them out before they go back into their shell, and the placement of enemies can sometimes be frustrating, especially at the part where you need to go up but then you acidently hit a swarm of enemies wich you had no idea would be there, so you take a bunch of damage.

lastly the bosses... Ufff, they were pretty bad, like all I did for most of them was stand still and mash the shoot button and jump every once in a while, wich I stopped doing at the end of the game since the bosses are just bullet hells and you should have enough health to get through them.

But anyway, this is definetly better than Lucid quest for example, wich is a very big plus in my book! Keep on developin fellow Clickteam'er!

Possible to Speedrun the Game, but it will risk getting Dolly in danger too quickly

An adventure game in a world of music with many locations ranging from music types from Groove to Retro to some you may not know much of.

It has co-op action and a balance of high speed and platformer game play with a shooter system.

Best way to sum it up would is...
Megaman meets Mario and a touch of Sonic



all-ages
Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans

Early version is done!

The main game is done but the extra content is in the works but hey...The main game is done so yay!

Final boss battle is almost done, A lot of the programming has been done,

Making the sprites take a bit longer but as long as the main bulk is done, I'll be happy.

Place holders and nodes 1st

Sprites and effects later

Status report:

The 4th level boss and intro has been finished and the ending to that level is in the works, Next level will be the final levels...Tempo City and Tempo Temple

https://www.youtube.com/watch?v=nmwxGHiS5ak

More updates on my game

The music playing is the stage 4b theme

YouTube
https://www.youtube.com/watch?v=nmwxGHiS5ak
youtube.com

https://www.youtube.com/watch?v=HPPioMUfR7E

I recently updated the background and changed some of the platforms and tested the Co-op's AI on the pass by platforms.

YouTube
https://www.youtube.com/watch?v=HPPioMUfR7E
youtube.com

I made sprites for stage 4 based on the music type "Cute core" since I already made the music and added other sprites.

Work is being done

New player and pet added, Val and her warrior dog Hallah,

The Dolly Engine I made has been updated and she is ready to be played, I just gotta program her in Tempo Temple Chaos. For now she will appear as bonus stages when you find a token

https://www.youtube.com/watch?v=E8enp1lCwSY

Sooooo stage 3 has been updated and now only the boss battle is in need of being made.

YouTube
https://www.youtube.com/watch?v=E8enp1lCwSY
youtube.com

https://www.youtube.com/watch?v=BLI9wdGcH3w

Level 3 is in the works.

I already made the sprites and backgrounds and music and more, Now after a big animation project was finished, I got back to work on this game.

YouTube
https://www.youtube.com/watch?v=BLI9wdGcH3w
youtube.com