Comments (8)
Hello.
Well well. I enjoy the game, actually theres some good ideas like in Portal and thts cool.
So, here are my tips:
-More Puzzles (obviously)
-Fix the collision of the boxes with the walls.
-Fix "in game menu"
-Add rotation when you had grabed the books.
-Some type of easter egg (like a coin under a pot or something like that) Make the player want to explore the room
-More details in lasers i think
-The two doors idea its a cool idea, but its kinda difficult to implement. If you want to keep the idea of "two doors" you should have search a way to keep implementing the "2 doors" over all the game but at the the same find a way to prevent to the player to just walk to one door and if it fails just walk to the anothe door, maybe a way to punish the player or make randoms rooms. i mean: make the player play the game.
-Add a unique style to the boxes, Like a personal touch, so in that way, makes it the "2 doors Boxes", not just boxes.
Or the books
-On the next levels make different styles rooms with differnt ambient music.
-Add a plot to keep the player know what happen and why its he/she in the game/puzzles
I give to the game...
6,7/10 in the current state
I review games in my free time.
By M4sterJP
I liked!
[Not in Active-Development]
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Originally created for the United-Game-Jam
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Solve puzzles in an ancient ruin and choose the correct of two doors in this First-Person puzzle-platformer.
W, A, S, D & Mouse - Walk, Look-Around
E - Interact
Music: ( https://freesound.org/people/klavo1985/sounds/496400/ )
Animated Bloodshed
[v0.4.2] (https://gamejolt.com/games/TwoDoors-Game/511189)
-New Save-System
-Version/Update hint
Sorry for the long wait, I had some problems getting the Save-System up and running.
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