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Triple Js' Restaurant - Official Community
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Comments (100)

What do you think?
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il bro pensa di essere

i had the urge to make this.

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HEYYY, HEY- I DREW UR BUDDY, IM NOT GOOD AT IT BUT I DID IT .... how u think ??

i

see

a

big

potential

in

this


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After Hours at Triple Js' is a #fnaf #fangame where you pick up the role of a technician at Triple Js’ Restaurant. Your task is to test the newly improved AI for the animatronics, noting any potential problems by analyzing their behavior during and after your nocturnal shift.

Beware of the dangers that may come from handling such technology tho, you can injure yourself very badly! Always remember to carry your trusty taser at all times to avoid any type of annoyances during your shift, including thieves amd ferocious animals!

Triple Js' Restaurant is not responsible for the misuse of weapons provided by the establishment to its personnel, that has not been ∎∎∎∎∎∎∎∎∎∎ within 20 days after contractual agreement for the possession of weapons inside the previously mentioned establishment.

The Christmas Special Show is just around the corner, and Triple Js’ wants to be fully prepared for this important occasion. You are completely responsible of any accidents that may or may not happen during this special day.


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> Task-based gameplay

> Five main nights + 3 additional hardmode ones

> Fully customizable night

> Occasional camera animations

> Overly advanced camera system

> Over 20 trophies

> Free-roaming sections

> Loads of collectibles


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HELPERS:

> @Radical_Rendy - Director, 3D/2D artist, main programmer, sound design, animator

> @jaydotmp3 - Development support, feedback

> @-TightSocks- - Animator

> @maximillionanim , @Nomok - Feedback

> @AlexGianduio , @Aurdey - Voice acting

> @ower396 - Shaders support, development support

> @danoodle - Shaders support, feedback

> @martinarthur , @celesware - Sound effects

> @jado1x1 - Composer

> @luigifonzies - Beta testing

> Carlussy, Heuravia, Springfox - 2D artist


SPECIAL THANKS:

@BubyGamer11 , @Rhadamus , @Otis_Le_PoOtis , @FazieFunbear


PROGRAMS USED:

> Clickteam (2.5+ DLC) - Programming

> Krita, Aseprite, Paint-net - Art, texture and UI making, image editing

> Blender - 3D modeling, rendering and animation

> Audacity - Sound editing, voice acting

> Freesound.org - Tasty free sounds

> CapCut - Video editing


TAG:

#horror #strategy #pointnclick #jumpscare #minigames #multiplayer #puzzle #arcade #action #freeroam #retro




teen
Intense Realistic Violence
Realistic Bloodshed
Tobacco Use
Language
Crass Humor
Simulated Gambling

BAD NEWS: My laptop kicked the bucket, so the development process of the game is halted for some time.

Nothing so worry about, most of the game's assets and model have been safely moved my Google Drive. Although, the game needs to be reprogrammed again :(

Game's official title screen!

Important update: the aspect ratio of the game has finally been changed from 4:3, to 16:9! Along with some changes to the UI.

Friends & Nightmares [3rd Devlog]

-Very big changes!-

The weekly devlog for today is going to get delayed because I'm feeling sick. I'm deeply sorry :(

Update: A huge revisiting to the main office!

(More will be explained on the weekly devlog that will come out tomorrow)

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Friends & Nightmares | Alpha Gameplay [scrapped version]

A new "gates system" has been added to the game!

Looks like someone new is coming very soon. Say hello to Jonathan!

Game's lore has finally been updated! Read the game's description for more info