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What do you think?

keep cooking

Description:

This is a take on the Undertale AU Bad Time Trio by Mcatr (either that or they just made the game I'm not 100% sure) which combines Undertale, Underswap, and Storyshift, by having the AU's 3 versions of sans (sans papyrus and chara) fight you in the judgement hall. I wanted to make this as I really enjoyed the original bad time trio fan game and thought it would be fun to make my own take. The game will have its own dialogue unlike the original game, as well as new attacks and a sans fight at the start that will transition over to the fan game fight. I hope you enjoy it when it releases as this is my first time ever making a game (that's why it's made in scratch) and I'll see you when the game releases.

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Credits:

maxTHEDINONERD (Me): the sprite art that isn't from Undertale and all the code except for a few systems

Florescent: Working on music for the game

Plawerian: The Triple The Threat Remix

Ecl1pse - Idk Y: The Megalovania FLP used for the remix that I'm probably going to scrap

ProduceVGM: sans. FLP used to make the menu theme

Toby Fox: Undertale and everything I took from it

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#fangame #undertale #undertale_fangame #undertale_au #underswap #storyshift #badtimetrio #sans #papyrus #chara #multiplayer



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Tobacco Use
Sexual Themes
Mild Language
Mature Humor

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

I just finished coding a little thing for the menu that only happens in December

ok so I will be doing the papyrus solo phase but I'll release everything else first then the new phase as an update

I've been considering making a phase 3 against just papyrus but I'm kinda unsure about it since the game is almost done. Doing this would make it take an extra few months but I think it would be really cool. (Also here's a papyrus sprite I made for it)

  1 vote Voting finished

new menu sprites (chara still looks kinda bad but overall it's much better)

the games gonna take a little longer than I thought. I haven't been working on it the past few weeks because I've been focusing on YouTube videos, but I will say it'll probably be done by the end of the month. No promises but that's what I'm hoping for.

https://www.youtube.com/watch?v=yTOdmZ_P7fA

Here's a look at the start of the fight

(there might be some lag IDK why, it wasn't like that when I was playing)

https://www.youtube.com/watch?v=yTOdmZ_P7fA
https://www.youtube.com/watch?v=yTOdmZ_P7fA
https://www.youtube.com/watch?v=yTOdmZ_P7fA

I'm gonna release a video of some gameplay at some point soon, the recordings keep ending up really low quality for some reason so as soon as I figure out why I'll record and post it

so currently attack wise I'm working on the blaster spin part, after that there's gonna be a small section to work on but the game will probably be done within the next few weeks (no promises though I still have some things to work on plus play testing)

so I've made the decision to remove silly mode because I didn't really like it and it was taking too much time that I could spend on the actual fight its self