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What do you think?

I love this game please make more of it and keep u the good work :)

Game Soundtrack

3 songs

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Blood Moon Odyssey is a strategic RPG that combines fast-paced and easy to learn combat with a large world to explore. Secrets and danger lurk around every corner though, so keep your eyes open and your wits sharp.

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  • 8 different classes to choose from, each with their own skillsets that you can customize further.

  • 4 difficulty settings to suit your playstyle, with a New Game+ mode that adds randomization and extra challenge.

  • Secret bosses and optional dungeons to find for those who are perceptive enough...

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Arrow Keys: Movement
C/ Enter: Confirm
X/ Backspace: Cancel
Z/ Space: Menu
H: Toggle info on/ off
M: Toggle sound
Esc: Quit the game

More details can be found in the readme file.

#rpg #strategy #tactical #turnbased #srpg #retro #adventure #exploration



teen
Mild Fantasy Violence
Animated Bloodshed

Finished the next part of the world map, as well as adding most new areas. Once I'm done with story/ cutscene stuff, I'll start working on the next major dungeon.

Version 0.4.0 is now available! Music has (finally) been added, as well as a bestiary along with bugfixes and minor improvements. I've included the overworld theme on the game page, so feel free to give it a listen!

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Almost done with the 4th tier skills. This one leaves fire on the ground, damaging units if they don't move away from it.

The bestiary is now finished, which surprisingly wasn't very difficult to implement. I've also composed the overworld and first dungeon themes, adding some much needed "noise" to the game.

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I've been working on the 4th tier skills, as well as planning the next part of the game. I'm also considering adding a bestiary, which might show up in the next demo. No music yet, but it's slowly progressing!

0.3.0 is here! The wanderer class is now playable, AI has been improved and various quality of life improvements and bugfixes have been implemented. Enjoy!

I really wanted to add some music for the next update, but due to writer's block it's going to have to wait for later. I've also been working on the 8th class, the wanderer. An homage to FF's red mage, they can use both physical and magic skills.

Minor update that improves graphics, mainly trees. They're actually drawn by code now rather than manually placing background tiles.

Blood Moon 0.2.0 is here! The world has been substantially expanded, with more main story and optional stuff to do. There's also a number of improvements, check the changelog for more info. Enjoy!

(Note: old save files won't with this new version.)

Happy new year, everyone! 2020 was rough, so hopefully the next year will be a lot better. Apologies for not getting out the next Blood Moon demo before january, it just needs a few more days before it's ready. See you soon!