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Comments (26)

What do you think?

Hey Dev,
I love what you have done here, the way you introduce the player to new challenges and obstacles is excellent. The difficulty ramp up is also super enjoyable, each level feels harder that the last but in a way that I feel like I am actually getting better at the game. Very well done, I had a blast. Be sure to check out the video, and keep up the great work!
- Elit3hoboguy
PS: You should be charging money for this if you aren't already

My Video: https://youtu.be/JJ6qg32WSG8

is nice like gravity

(i dont like making full sentences because i feel like i might say something bad but still this is very good game)

Awesome game, I didnt finished it yet but its really fun to play, and i would recommend it to everyone that loves platformers, puzzles or retro games. Great job Dev!

its good untill the FRICKING DOG ROOOOOOOOMMMMMMMM

right of the bat the controls are very very very sensitive a but snappy i like this simple art style for pixel art music fits and it is pretty fun i did have trouble learning controls at first but i found myself blazing through the levels later i like puzzles and some levels had some great puzzles but others i found a way to cheese them. once in a level was falling too fast and managed to get stuck in a wall (in the colorfull fox section thing) i dont know if there is a save in this game but i tried my best to beat the demo in one sitting the puzzle where you have to go under water using momentum was (for me) pretty hard to solve i liked the narration with the text and 1 hour 10 minutes time of gameplay for a demo? thats insane! when i think of demos i think like 10 minute to 20 minute gameplay but 1 hour? nice also i like that at the beggining you can choose your own controls over all cool game keep going!

Game Soundtrack

6 songs

Play around with gravity in order to make it through your journey

#adventure #platformer #retro #scifi #puzzle



all-ages
Mild Fantasy Violence

Some more work-in-progress of my randomly generated background patterns

A little heads up;
I will probably end up changing the game's current title (Gravity Vector) into something else in the following week or two, just so you're aware for when you see a new unrecognised title and think to yourself "when did I follow this?"

https://www.youtube.com/watch?v=5e9CuNkaBmY

Recently I've been experimenting with some vector art for the backgrounds in my upcoming game, might settle with something of the similar sort

YouTube
https://www.youtube.com/watch?v=5e9CuNkaBmY
youtube.com

Sneak peek behind the scenes (A new level creator I made recently to help me with some auto-tiling for Gravity Vector)

A slight visual on recent changes (Slower movement, and a "coyote time" jump in attempt to make it easier for the player to control their trajectory)

Gravity Vector's 0.2.1 patch changes;

-Slight changes to some of the stages
-Slowed the player's movement speed by a slight amount
-Added a "coyote time" to help on jumping sections
-Added a symbol to let you know when the game is making checkpoints

The time has come for some spicy testing, the game is now available for you lot to give it a go, any feedback is welcome!
( https://gamejolt.com/games/gravity_vector/476265 )

You may need to look at things from different angles to progress

Gravity is your friend to help you out of situations, most of the time at least

Early development stage