views
49
likes
3

Comments (1)

What do you think?

This seems like a project of great passion. I support this!

Free

Stardust Trail (Testing Build)

Version: 0.36.012 days ago
Package for game testing.
logo.png

Awoken into an unfamiliar world, you must now find a way out, journeying through the stars and unto the very heavens themself.

This game is in Development!


About

Stardust Trail is a Turn-Based RPG with bullet hell -esk combat! Raise your party's strength by collecting new gear and items!

The path ahead will be perilous, but together with those you will meet upon this trail you will forge ahead.

Story

Lylya wakes up into a unfamiliar world, surrounded in darkness... Guided by the light above, she must traverse upwards to leave this place, and return to her own world. Along the way she will meet new friends and formidable foe's.

What lies at this journey's end is unknown, but the Heaven's Star beckons her to its reach.


I post pretty frequently about the development of this game on my Bluesky:
@starcrater21 .fenixstudios.dev

There's a testing build available for download, anything in it isn't really final or anything like that, but any feedback would be welcome!


#rpg #turnbased #fantasy #2d #pixelart (kinda) #action #adventure #storyfocused #bullethell #indie



teen
Mild Fantasy Violence
Mild Language

New testing build is out! Features the new inventory menu + some actual story stuff I guess.

(Very WIP, I might rewrite the stuff in the new scene.)
(Also IK the application version shows as the old build. I just forgot to change that)

Jumpscared myself while testing and accidently pressed [DELETE]...

Anyway's I'm currently working on a cutscene in game right now. Might post a testing build later on.

Been quite a while! Currently working on making the inventory menu not suck.

I'm prolly gonna save posts on here for more major announcements, development updates are is post on bsky I running out of space to type bye! (13 letter l

https://bsky.app/profile/starcrater21.fenixstudios.dev

New testing build out! This includes a new version of the enemy class, though I haven't added any attacks to the enemy that wanders the field in this build.

If you want to fight a normal Crystalis using the old enemy class press [DELETE].

Loading...

Working on a EnemyV2 class thats more modular than the current version.