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Comments (17)

What do you think?

I let's played your demo! After playing it through, I liked it, and I'm excited to see what the game will be like once it is completed! https://youtu.be/gkLxUB3tGNw?si=qCcHLLfsvsD-7n0P

hey there!!! made a video on the game today, captured everything i could, very fun stuff!!! here's the link: https://www.youtube.com/watch?v=yc6YxuX2cBk

Hey there, I just played what I could, or at least the first 2 minutes. How exactly do you exit the tutorial field?

Free

Rosemary Village Demo

Version: 0.2.27 months ago

Play as Ferdinand, a young adventurer in search of a new journey. In Rosemary Village, even the simplest adventure can put a lot at stake, and in it, Ferdinand's will and power will be his main weapons.

#adventure #rpgmaker #rpgmakervxace #rpg #turnbasedcombat



all-ages
Mild Fantasy Violence
Alcohol Reference
Comical Shenanigans

I'd like to inform Rosemary Village Demo players that the development of the full game is going well, but it still doesn't have a definitive release date. I'm making the game with a lot of care, so I ask you to be patient. Thanks for your attention!

Update 0.2.1 Patch Notes

Score System

- Added a new score system, in which the player receives a message from the game indicating the amount of gold collected during the playthrough. +

Focusing on the release of the full game.

Hello there! I would like to inform the players of Rosemary Village Demo that I will now be focusing on developing the full release!

What does that mean? +

Update 0.2.0 Patch Notes

Combat

- Added a HP bar to enemies.

- Slimes now have a 25% chance of dropping Cautious Clothes.

- Potions now remove the poisoned status. +

New update coming soon...

Update 0.1.2 Patch Notes

Tutorials

- In the Tutorial Field (Starting Area), Fiery Friend will now, after explaining the controls, teach the player how guard works.

Combat

- Slimes now have a 1% chance of missing their attacks on the player. +

Update 0.1.1 Patch Notes

Bugs

- Fixed an issue where the player could walk on the outside Igloo walls.

Combat

- Reduced the Bee evasion chances from 15% to 14%.