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What do you think?

Waiting for the day this game comes out. I love Phantom Of The Opera so much so this looks really fun.

Make the environment look like this and you got a win win: https://www.youtube.com/watch?v=gows7iOoqaU&ab_channel=BoBalderson

Good day/evening! I am really excited about this game coming out and I would love to participate in its development. Is there any way I can help you work on it? I was there when you used to do development streams and loved the progress🥰 A big fan of OG fandom. Though it seems like you're more focused on developing your Ivana Kupala game for now - either way I'll understand if it's a no.

when will it be full finished, it looks amazing

signed in on here just to comment on how much soulful dance slaps hank you

"The Opera ghost really existed. He was not, as was long believed, a creature of the imagination of the artists, a superstition of the managers, or a product of the absurd and impressionable brains of the young ladies of the ballet... Yes, he existed in flesh and blood, although he assumed the complete appearance of a real phantom..." - Gaston Leroux, 1910, "Phantom of the Opera", Prologue.

Meet Erik - a middle-aged deformed genius who haunts an opera house in Paris by pretending to be its resident ghost. You are his conscience. Sometimes he listens to you, sometimes he does not. It's your job to guide him through his life.

Unfortunately for everyone involved, he happens to fall head over heels in love with a young Swedish singer. Assaulted by strong feelings, he begins to spiral into insanity, and it becomes more difficult for you to keep the situation under control.

Spend five months by Erik's side and witness first-hand what obsession can do to a human being, and how one act of kindness can bring one back from the brink of insanity.

#other #horror #strategy #socialsim #pointnclick



mature
Intense Cartoon Violence
Intense Fantasy Violence
Realistic Bloodshed
Alcohol Reference
Drug Use
Tobacco Use
Brief Nudity
Suggestive Themes
Mild Language
Mature Humor

Devlog 13/03/2022

In addition to dealing with... well, everything IRL-related, I also managed to get rid of the teleporting/walking into the wall bug (at least seemingly). Tomorrow brings more testing and hopefully a second NPC to see how that works out!!

Devlog 25/02/2022

I managed to make the Routine Cache methods work, and now the challenge stands to make the NPCs follow those routines correctly.

After this, I'll finally be able to start populating the palace with people.

Devlog 23/01/2022

I wrote a few methods that allow me to write branches of any length, and insert them/overwrite the original conversation with them. It allows me to easily replace any amount of lines anywhere in the conversation dynamically.

DEVLOG ARCHIVE JANUARY - MAY 2022.

TLDR; did a lot of coding. Finished the entirety of NPC Routine system and planning to do a video about it. Learned how to do pretty fog, started to redraw some costumes.

Devlog 15/01/2022

Deadline has been met.

Devlog 13/01/2022

I'm not proud of the shortcuts I took here, but Scene 4 is ready???? Here's a highlight for you.

Time has come for Scene 5.

Devlog 12/01/2022

The shot of the rotating statues is fully finished! One more frame, a bit of effects - and that's Scene 3 done :)

Devlog 11/01/2022

I showed my teacher what I already had, and my deadline was extended until Friday 😩😩😩

Here's what I have done thus far with Shot 2 of Scene 3. Almost there...

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Devlog 08/01/2022

HELL YEAH SCENE 3 SHOT 1 IS DONE?!?!????? I'll finally move onto the rotating shot of the statues!!!

Devlog 07/01/2022.

The progress is there, but it is WAY. TOO. SLOW.