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Wardenwake: Idle Dungeon Forger is a public-alpha idle dungeon looter about building a hero through loot, prestige, soul progression, and relics that remember what they have survived.
Fight through dangerous realms, collect randomized gear, socket and corrupt gems, hunt boss uniques, build permanent soul bonuses, and awaken favorite relics into long-term items worth keeping.
The Relic Awakening Update adds a major new layer of progression: important items now track their legacy through kills, bosses, elites, prestiges survived, and highest realms reached. Once a relic has proven itself, you can spend Astral Ash and other resources to awaken it, increasing its power based on its history.
Current Public Alpha Features
• Idle and manual combat
• Multiple realms with escalating difficulty
• Randomized gear with rarities, affixes, sockets, and unique effects
• Boss keys, boss uniques, signature drops, and ultra-rare chase items
• Gem socketing, combining, corruption, and replacement
• Loot rules, mass actions, locking, vaulting, and upgrade detection
• Build profiles like Damage, Boss Killer, Relic Hunter, Offline, and more
• Safe Box / Vault storage
• Museum and Known Drops collection
• Soulbinding and Prestige progression
• Relic History and manual Relic Awakening
• Astral Ash resource for long-term relic investment
• Offline progress, autosave, backup, and import tools
Public Alpha Notice
Wardenwake is actively being developed. Balance, UI, content, and late-game systems are still evolving based on feedback. Saves are local, and I recommend using the in-game Backup option before major updates.
Planned Next
• Echo Binding for fully awakened relics
• Echo Archive / permanent echo collection
• More boss uniques and chase items
• More tutorial guidance
• More late-game realm and prestige goals
#idle #incremental #RPG #DungeonCrawler #Loot #Fantasy #Godot
Mild Fantasy Violence









