Next up
We're not Dead. yet at least. development is slow
We should have a new development video out by November :)
Added proper window jumping and swearing when the Neighbor is in hunt mode
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
Trophies are now implemented :)
New prototype house exterior & Slight Redesigned Interior :)
Will post some screenshots of the interior once it gets properly furnished
Next update, the neighbor's going to be smart. Be smarter, be unpredictable.
Main Map Progress.
WIP











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