Game
Hello Neighbor: Hidden Spirits
4 years ago

1/6
A lot of you know that Hello Neighbor: Hidden Spirits has turned into something more of a hobby project rather than the main focus for me. I was thinking about it today, and I was thinking: Should I completely revamp the project?




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Next up

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

IMPORTANT UPDATE

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

This will be a real feature in the game

You will be able to do this

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished