Game
Rogue Tiles (Name Subject to Change)
7 years ago

6/11 - Schooling has kept me busy enough to allow me no time until this Friday to actually get any progress done. Never enough time for school and sleep

6/14 - Attack Object Adjustments, and 6/7 Goals. Under no circumstances will this deadline be missed.




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5/25 - 1 Cell Above Damage Bug Fixed, Created Consumables Shop 5/26 Goals - Create an Enemy Attack (3 days late, ya bum), create abilities and make them work

5/30 Implemented items object (hp potion), gold values, several bugs fixed, shop and item slots functional. 5/31 Goals - Implement Enemy Attacks and Play Abilities (Highest Priority, Extremely Late), add cost to items.

5/21 - Added an enemy with simple movement, added attack function that damages a hit enemy, enemy dies when hp is 0. 5/23 Goals - Fix bug where hitting 1 cell above the enemy still damages enemy, Create enemy attacks, Create consumables/shop.

5/29 - (3 days off goal) Fixed bugs, added HP Values, implemented shop item displays & continue button. 5/30 Goals - Finish implementing item shop and actual items, Implement Enemy attacks and player abilities.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Colorful Fox

Happy Late Easter!