Game
Rogue Tiles (Name Subject to Change)

6 years ago

5/21 - Added an enemy with simple movement, added attack function that damages a hit enemy, enemy dies when hp is 0.

5/23 Goals - Fix bug where hitting 1 cell above the enemy still damages enemy, Create enemy attacks, Create consumables/shop.




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5/29 - (3 days off goal) Fixed bugs, added HP Values, implemented shop item displays & continue button. 5/30 Goals - Finish implementing item shop and actual items, Implement Enemy attacks and player abilities.

5/30 Implemented items object (hp potion), gold values, several bugs fixed, shop and item slots functional. 5/31 Goals - Implement Enemy Attacks and Play Abilities (Highest Priority, Extremely Late), add cost to items.

5/25 - 1 Cell Above Damage Bug Fixed, Created Consumables Shop 5/26 Goals - Create an Enemy Attack (3 days late, ya bum), create abilities and make them work

Fan art for Foolish I'm feeling kinda better so I drew this

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⚙️ Free Demo: http://bit.ly/UniDuni

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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184