Next up
Probably more than a year after the creation of the forest stage placeholder background I've actually made a proper one. It's poor but it works. Also this is how backgrounds look now instead of scrolling.
I am working on the game. In fact, today is our first anniversary. yay!
FIRST DEMO IS OUT!!!
After almost a year and a half in development, I'm ready to announce the first demo of the game!
Includes 3 levels and a few collectibles!
I'll soon begin posting updates on the game's development more frequenly. For now, take this room from the new introduction/tutorial level.
Currently working on upgrading how the levels look. I'll also add a proper background to finally replace the placeholder one.
Working on the last level of world 1. We might be getting close to a demo.
Sorry for the long wait! After a while, the second dev log is finished.
new addition:
difficulty settings
they don't affect enemy or player stats (like hp or damage), but how the game behaves itself instead.
lots of placeholders. yum!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
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