Game
Hubris: A Machine's Halo
4 years ago

A lot of people have had trouble with the updated version.
And I apologize for that, so I've added the older stable version for download. However, it lacks the achievements, save/load system, and has the grate on Level that confuses people.




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New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Chapter 2 - In Progress

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

Choose your destiny! The game has been published.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Don't mind me. I'm just sneaking in through the ventilation.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

The current world map. Though I suspect I'll use something different in-game.