Game
Hubris: A Machine's Halo
5 years ago

A lot of people have had trouble with the updated version.
And I apologize for that, so I've added the older stable version for download. However, it lacks the achievements, save/load system, and has the grate on Level that confuses people.




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New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Tall Mutants don't go down so easily.

The current world map. Though I suspect I'll use something different in-game.

(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Don't mind me. I'm just sneaking in through the ventilation.

Choose your destiny! The game has been published.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.