Next up
The only thing harder than animating a set of wheels is making it handle like a set of wheels.
...and making an infinite floor without resorting to the official 3D engine.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
Robots fresh off the assembly line from the prosthetics factory.
I call the ones that crawl "Gwendy", after the dolls from Small Soldiers.
Trying to do that Infinite Floor thing (technically, it's a trick of the camera), and I think it chugs.
Makes sense, since it's drawing on one surface over and over for each scanline, then putting that on another surface, which puts that on-screen.
Hmm...
He's coming back. ...but just this once.
There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.
So, what's the secret to drawing a car?
1. Just draw the car from profile, back, and possibly front.
2. Dig out any Hot Wheels product for reference.
3. Use the reference to figure out how to draw those in-between angles.
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.













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