Next up
Since certain elements of GM Studio 1, including ye olde "score" and "lives" variables, were deprecated in later versions, I reworked the score system while making them global.Score and global.Lives instead.
Now getting a million points can be done.
Playing around with the title is only the start of a title sequence.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
Here. I've got a trailer ready. (...assuming it loads.)
Now I've gotta shop it around, and upload it onto YouTube.
I did Attract Mode first.
She can pwn on her own for the first four mainline levels for 30 seconds each.
He's coming back. ...but just this once.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.













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