Game
Rock Beyond Time



4 years ago

A rather interesting thing I forgot about...




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"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"

The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.

...it's a bit messy, since this is a game that should support two players.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

Well, finding glitches was bound to happen.

In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.

I'd better fix that, THEN shrink the gap behind the boss.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.

...too bad it won't be as epic as the final boss, but still...

Here. I've got a trailer ready. (...assuming it loads.)

Now I've gotta shop it around, and upload it onto YouTube.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

I did Attract Mode first.

She can pwn on her own for the first four mainline levels for 30 seconds each.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.