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Well, finding glitches was bound to happen.
In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.
I'd better fix that, THEN shrink the gap behind the boss.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
The next update may be full of bugs.
...moths, mostly.
I did Attract Mode first.
She can pwn on her own for the first four mainline levels for 30 seconds each.
Do you know how hard it is to get THIS shot?
Like I said, I'm making level thumbnails for the Level Select screen. Also, this gives you a good idea how big the max health bar is.
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"













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