
Next up
A rather interesting thing I forgot about...
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
The next update may be full of bugs.
...moths, mostly.
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
Whoooooa, we're halfway there!
...in terms of cutscenes.
...another fine mess you got yourself into.
I'd better stop sharing these cutscene moments. I'm almost there.
...let's be honest, I'm a character designer, not a master of hi-res pixel art.
This is supposed to be the backside of a large alien spaceship. It looks too much like a giant escape pod with thrusters. I'm keeping the large tentacles, though.
Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.











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