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Game
Rock Beyond Time
4 years ago

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.




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The arms are done.

Now, let's see if adding wings is too much...

I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

The hands have now been drawn.

Now, I'd better program something that does the math for me to do that polygon-blending trick.

Nobody's going to mind a time-limited Bonus Stage as long as it's not mandatory to beat it, right?

...and nobody will mind if the developer himself has a hard time with it, either, right?

He's coming back. ...but just this once.

There. Another hand angle. It shouldn't have taken me this long, but this isn't my day job.

If I know what I'm doing, I can flip most of that hand, easily.

The next update may be full of bugs.

...moths, mostly.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

Behold, blending vertex positions!

Old position + ((number between 0 and 1) * the difference between the old and new position)

This took so much math, it hurts. ...not the CPU, but it sure hurts me to do.

...and I've got four more angles to do this with.