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"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
Resistance is futile.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
Well, finding glitches was bound to happen.
In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.
I'd better fix that, THEN shrink the gap behind the boss.
The best way to let everyone play with whatever controller they want is to let players test it out, reconfigure it, and let them test it again.
...it's a bit messy, since this is a game that should support two players.
There. One sequence dedicated to the phrase "Breathe it in" has been animated.
It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."
The hair might need work, though.
A rather interesting thing I forgot about...
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.











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