Next up
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
The demo was updated to V 0.4!
Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
1.0.0 IS HERE!
The new version of the demo is also available! And the list of the changelog is in game folder.
Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.
A new version of demo 0.8 is available, now because the premiere is near, I gonna polished the game.
Devlog: https://youtu.be/aIgCrcGm8-8
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
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