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Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
Working on character animations with new controller system. Video was recorded at 33% of normal speed
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Â
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Small content update: Animated alien switch added
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A pair of pieces of art describe Neamee's game world
Main character design changed.
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)














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