Next up
Level changing via portal procedure - very draft character animation
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
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New thumbnail
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Today's results of location visual corrections. Lightmaps rebaked, content added.
And more Main theme music!
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Visual representation of active suit amplifiers.














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