Game
Neamee




4 years ago

A little corrections of main character's look. Dry and wet states.




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Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Small content update: Animated alien switch added

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

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Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

New look of UI (WIP).

New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added. Screenshots were made at empty level (designed for test and debug purposes).

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And more Main theme music!