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9
Game
Through the Thorns and Curses
7 months ago

Added new encounter type - Big Ambush, more dangerous than a classic ambush.

The goal is to increase the importance of exploration abilities and total map awareness.




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Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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Tell us in the comments!

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

New ability for additional diagonal movements. The way to avoid problems and save time