Game
FNaF World XL
5 years ago

Additional Update on World Progress


Hey.

So as a quick update on the development of the world in general, I've started "filling in the lake".

That section probably won't be ready by this next update, but it's getting there. (And now I have a better idea of how big the main Overworld map will be in it's full upscale!)

Anyways, that's about it for immediate news. Also finished up the fixes to Gloom Song's note path, so I guess there's that too.

'Till next time.



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Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

How about we change things up?

Motivation has returned in a substantial enough way.

The more things change, the more they stay the same.

I might be having too much fun with this process...

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it was about time that some of these skills got a little extra kick.

New look, new direction.