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Game
PRISM Engine
9 months ago

After implementing Non-Euclidity, I implemented a wall collision-system. Now I can finally work on actual teleportation.

After this I'll work on slopes (finally).

There are still problems with fill (drawing) rules.

Anyways thanks for watching,

Felix




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Sorry for not updating, I've been working on the code documentation i.e., my pre-scientific research paper on this very topic. The video uploaded uses music I do not own, the music used is „Northern Lights“ by Paul Hardcastle. Thanks until next time...

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