
5
Next up
Running at 60 FPS, cry harder Python denouncers. Implemented all of the DOOM I and II visual rendering features, only feature missing to call it the Build Engine is Slope Rendering, hence this is the next and final step towards replicating Build.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
















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