Next up
Sorry for not updating, I've been working on the code documentation i.e., my pre-scientific research paper on this very topic. The video uploaded uses music I do not own, the music used is „Northern Lights“ by Paul Hardcastle. Thanks until next time...
Running at 60 FPS, cry harder Python denouncers. Implemented all of the DOOM I and II visual rendering features, only feature missing to call it the Build Engine is Slope Rendering, hence this is the next and final step towards replicating Build.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
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