1 month ago

After talking with a few fans/friends/co-developers, I have decided not to remake all my old games.


I will still remake A Week at Shady's and A Week at Shady's 2, but if I remake Klaw's Mall or The Death Place, it will be after the main Recursive canon series, as to not delay the better games and above all, give you guys what you want.



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I've officially begun work on the actual gameplay of AWAS2R!

I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

This a cool setup?

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

This is what the inside of Rust may have looked like. I just thought seeing the inside would be pretty cool, and I don't know about you, but I'd say it turned out well.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

MOVE OUT OF THE WAY

Started working on the cameras, but I haven't actually added any yet.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.