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22
Game
Tsalagi
1 year ago

Ahem! Today I am going to tell you the story of the Thousand-Year D--No. Wait. That's not right.
(No audio. Haven't found the right background ambience yet)


Ladies and gentlemen, as someone who works in theater production, let me just say that, given the choice, I will take the live stage over the animated one. Holy fridge, this was a pain in the ass to coordinate.

Anyway, this is the opening video that plays before the main menu. It does have the ability to skip. I might add in a small prompt at the beginning for that It does need some polishing, yes, but it is roughly complete.

Is it long? A bit. But there is a wealth of information and foreshadowing going on here, beyond a simple story. (Also, if you've never been to a tribal gathering, know that they always go long. At least half a decade. There is always more to say and talk about.)

I am very proud of myself for completing this Next up is going to be the opening scene when you begin a new game.



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Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

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Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Working on battles. A little different than last time, aesthetically, but still the same basic idea

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?