
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Next up
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Testing a new rain effect for Proof, which supports object collisions.
Valentineās Day is coming soon! @OperaGX
is celebrating by dropping the Valentineās-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. š„µ Play #MaximumLoad here: https://bit.ly/MaximumLoad
Design of "The Wall" district in Proof.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Containers outside of "The Wall" district in Proof.
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
Inserted fully textured "The Wall" district into my game map. This is the result












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