
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Next up
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Finished market design inside of "The Wall" district.
Have you played Bandit Trap?
New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.
Get the game: https://bit.ly/bandittraplaunch
Testing a new rain effect for Proof, which supports object collisions.
Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.
Quests celebrating the game are in your quest log.
Get the game: https://bit.ly/EverythingIsCrabLaunch
Learn more about the quests 🔽
Inserted fully textured "The Wall" district into my game map. This is the result
Containers outside of "The Wall" district in Proof.
🎉 Bandit Trap is OUT NOW! 🎉
Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!
Get the game now: https://bit.ly/bandittraplaunch
Complete our quests celebrating the #BanditTrapLaunch!
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).












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