
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Next up
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Testing a new rain effect for Proof, which supports object collisions.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Inserted fully textured "The Wall" district into my game map. This is the result
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Containers outside of "The Wall" district in Proof.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Design of "The Wall" district in Proof.
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