Next up
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Finished market design inside of "The Wall" district.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Design of "The Wall" district in Proof.
Testing a new rain effect for Proof, which supports object collisions.
Inserted fully textured "The Wall" district into my game map. This is the result
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
0 comments