Next up
Testing a new rain effect for Proof, which supports object collisions.
Containers outside of "The Wall" district in Proof.
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
Design of "The Wall" district in Proof.
Finished market design inside of "The Wall" district.
Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Chiaki Nanami!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
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