Next up
Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.
AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)
Inserted fully textured "The Wall" district into my game map. This is the result
Containers outside of "The Wall" district in Proof.
Testing a new rain effect for Proof, which supports object collisions.
Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).
Finished market design inside of "The Wall" district.
Design of "The Wall" district in Proof.
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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