Game
Tsalagi
3 years ago

All right, new package is not going to happen in time and everything is going to be super sketchy for a couple weeks Hopefully this minor overhaul will make everything a lot smoother in the future to make up for this




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Working on battles. A little different than last time, aesthetically, but still the same basic idea

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

This game has gone through so many iterations it's not even funny anymore

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Behold my beautiful canoe!

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

Did some more work trying to fix up whatever went wrong and...yeah, let's just cut to the end where it didn't work

Started a new project, made some changes, derped around a little, made this cute little guy