Game
Shady Waters 2D








4 months ago

All the concepts / concept art for this game that I haven't posted yet

Yes, I know my handwriting sucks.




3 comments

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It already looks better.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I think this is the perfect model for the game

MOVE OUT OF THE WAY

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

This a cool setup?

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.