Game
Crash Bandicoot: Landed
1 month ago

Alright! The Christmas build is out. I'm tired of trying to get it to fully work so here's some info:

1) Turn off TAA if the entire scene is white and has ghosting. Use FXAA or MSAA instead.

2) It may crash when you explode TNT


To further continue this some, I will probably patch it after December is over. As I need to take a break, I did a ton of code refactoring. And I really tried to get some kind of fun sandbox out, when I was just met with constant errors when trying to build the game out. I'll have to look into these errors at a later date than now, and find some ways to prevent
1) the water that's supposed to be in the starter area from disappearing when building the game out
2) the TNT crashing the game, that's never happened with me until building the game out.

But honestly at this point in time, Godots kind of pissing me off so I am truly sorry for a lackluster sandbox to fuck around in but it's the best I could do to keep up with what I promised.

This also marks the last time I'll be doing a sandbox build, not just because of Godot giving me builds that are entirely different from what I was testing in-engine, but also because I'm just going to fully focus in on the actual game development itself now. So if I go silent for months, it isn't because the game isn't being worked on, its because it fully is being worked on.

Anyway, Merry Christmas and have a great day!



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