Game
Rayman: Resurgence

1 year ago

Development has Re-started! Read below..


So, I've re-started development on this. Redesigns, and simplifications (for my own sanity) are being done. I've sort of developed a style I've grown fond of with the development of Crash Landed. So this is the style I'll be using from now on with most 3D projects: Since its super simple, but looks nice. You can see a preview of this style with Rayman in the images attached to the post



0 comments

Loading...

Next up

Another preview of the game. Woods of light during the night time

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?