Game
Rayman: Resurgence

1 year ago

Development has Re-started! Read below..


So, I've re-started development on this. Redesigns, and simplifications (for my own sanity) are being done. I've sort of developed a style I've grown fond of with the development of Crash Landed. So this is the style I'll be using from now on with most 3D projects: Since its super simple, but looks nice. You can see a preview of this style with Rayman in the images attached to the post



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I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo

Another preview of the game. Woods of light during the night time

Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Levels' maps.