So, I've re-started development on this. Redesigns, and simplifications (for my own sanity) are being done. I've sort of developed a style I've grown fond of with the development of Crash Landed. So this is the style I'll be using from now on with most 3D projects: Since its super simple, but looks nice. You can see a preview of this style with Rayman in the images attached to the post
Next up
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Did some work on a new area, nothing here *yet*
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
May as well drop another preview
Not Dead Yet!
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Another preview of the game. Woods of light during the night time











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