Next up
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
Not Dead Yet!
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
May as well drop another preview
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.











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