(I would have liked to do a full devlog, but I kinda ran out of time and I dont want to rush out a shitty one just because. So see you in like a week
Also need to update the game page lol)
(I would have liked to do a full devlog, but I kinda ran out of time and I dont want to rush out a shitty one just because. So see you in like a week
Also need to update the game page lol)
Real
"Dont take too long... the grape doesnt like when others use his toilet..."
FNAF Accuracy in a 3d game engine?? No way!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Working on something
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
He's gonna find out who's naughty or nice....
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