Next up
Letter to my people here....
That includes those follow me and/or the game and/or just lurking.
Read the article for the elaboration you deserve on the status of the Return to Eternity VN that was scheduled for today.
Yep. FINALLY. Mark your calendars, fellow GJ citizens!
Let's see how presentable I can make this game build by then....
(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)
So on tap for today, I want to go over a few simple choice types for the fellow devs that need a refresher as they plan future VNs.
Used correctly, they can make people invest in your VN game more.
Read article for whole breakdown.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
I swear there's a special kind of AAAAAGGGHHHHH when debugging game code and finally discovering solutions to the most annoying problems THE DAY BEFORE RELEASE.....
I'm sick, but I'll keep pushing - I want this game to be published and available for all.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Too depressed and anxious to get any sleep till I finished this.... It has been tested in both Chrome and Firefox with success, and is uploaded, scheduled to publish itself in about 5 hours.
PLEASE READ THE ENTIRE ARTICLE BELOW IF YOU PLAN TO PLAY.
HELLO CLASS!
Today on this lovely #ScreenshotSaturday, we're gonna go over the two different kinds of non-sprite art you will see in the game - backgrounds and CGs (which I abbreviate for "cutscene graphics")!
Read the article for the whole lesson.
The storyboard is technically made up of cutscenes, but a lot of shots were redrawn as CGs for the visual novel game.
This is NOT one of them, but describes a "canon event" for the game.
Read article for more of my usual rambling and subtle encouragement.















7 comments