Game
Hello Neighbor: Hidden Spirits
3 years ago

As you can probably tell, the game's page has finally had it's long overdue makeover! Big things are coming with this game, and I for one can't wait to show you all.




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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

This will be a real feature in the game

You will be able to do this

Trophies are now implemented :)

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo