Game
Hello Neighbor: Hidden Spirits
2 years ago

As you can probably tell, the game's page has finally had it's long overdue makeover! Big things are coming with this game, and I for one can't wait to show you all.




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Next up

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Main Map Progress.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)