Game
Hello Neighbor: Hidden Spirits
2 years ago

As you can probably tell, the game's page has finally had it's long overdue makeover! Big things are coming with this game, and I for one can't wait to show you all.




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In the next update, you can expect to find loads of secrets and... lore????? >:)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

IMPORTANT UPDATE

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor