ASRIEL DREEMURR fight progress: 6%
(progress done on phase 2's turn system)
@NerNot1
updated the GameJolt description arts, so yeah, those are even more awesome now!
The "BURN in Despair!" replacement is also here:
Busy day!
Next up
just made the engine 3 times faster somehow-
(it was a single line of code)
((((((also have a new redleaf screenshot because yes
just kidding heres the real 2000 follower special
(he made it even better)
PETRICHOR - DEVLOG (MAY)
It's may! April showers bring may flowers, as they say. Here comes the devlog.
Highlights:
- New OSTs!
- New room preview!
- Storyteller 2 is published!
Overall, the next demo is about ~92% done.
Read article for the full devlog!
btw the song for 100% completion, was ihatov_x86
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.
https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot
https://www.123865.com/s/UI15Vv-JQXfh (password: psot)
(artwork by 天兆)
It's time for me to look to the future.
I've been making games for 5+ years now, and I've decided... I want to keep going!
If anyone knows anyone who'd be interested in utilizing my talents (and can pay me, hehe), I would take the job and put in my ALL.
so anyway i ditched gitlab
outertale, petrichor, and any other code projects i make will now be hosted on:
drumroll please...
...
GIT GUD
so tired of all the AI integration bullshit, no self-respecting developer even wants this
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete











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