Game
Immortal Sins

5 years ago

Auto Save returns. With more robust system behind it.




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Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Taking the wraps off. For real this time.

WINTER TIME!!

(December Newsletter)

Added a simple audio system to the launcher.

Unfinished Demo 2 gameplay

A small teaser for the next tech test.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Been working on this for a while.. v2.0 is now here! Read what's new here: https://mindhivewilds.wiki.gg/wiki/V2.0_-_Unchained

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.