Next up
In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!
Here are the original paintings for the grounds and background assets used in this game!
Better not let your torch run out
Another preview of Level 4, with Slaughtered Smile
Been working on Level 8 this morning. In this level there will be two floors!
A warm blooded smile... a slaughtered smile
Made a simple level experimenting with Unity's awesome physics!!
0 comments