The Size of a Sprite
As suggested on ryiron post, each sprite forming the world of Blackthorne was made using 8x8 pixels. Each sprite can be vertically/horizontally flipped or rotated allowing it to be reused in many ways. In fact, this is also the same case for almost every SNES game developed back in the days.
![image.png image.png](https://m.gjcdn.net/content/750/6261354-sfn3cpys-v4.png)
The above image was taken from the original game emulated on EmuHawk. The resolution is the same from the SNES (256×224 pixels). To make things clear, a grid of 8x8 pixels was added after. That way we can see how tiles are re-arranged to make some variety.
Note that all sprites (or tiles) from the level can be joined together forming interesting structures. The red squares just show that.
0 comments