Next up
A quick clip of the world scoreboard in action.
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
patched new version with keyboard controls
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
New characters and intro sequence
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
What do you think of the water dragon?
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.










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