Game
Voxel Fight (OLD)

7 years ago

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.




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A quick clip of the world scoreboard in action.

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Some updates for Voxel Fight, check it out!

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

patched new version with keyboard controls

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

The new artwork in action

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)