Game
Immortal Sins
7 years ago

Build 20180310 uploaded!

Game:
-Minor change in some of the text.
-Minor map optimization on Danotia.
-Fixed a game breaking bug where Elena jumped on the wrong position during the prologue.

Northbridge:
-Updated libraries.
-Minor optimizations.




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It's a bit early, but I have something cooking. Keep an eye out.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Jump List returns in the next update.

Added achievements. Because why not?

A small teaser for the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.