Well... talk about rapid-fire.
Anyway, pushed out a new update to roll back a fix that broke the saves. Specifically, a change that would no longer treat weapons and armor as separate items. This would result in breaking the database. This build puts the original behavior back. If you started a new game... you'll have to start again, sadly. I'm really sorry for this. At least I managed to sneak in a few improvements.
Changelog:
Rolled back the fix for the equipment, as it broke the saves.
Fixed a bug that caused the encounters to not work properly.
Small balancing changes.
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