Game
Immortal Sins
5 years ago

Build 20210531 released


Well... talk about rapid-fire.

Anyway, pushed out a new update to roll back a fix that broke the saves. Specifically, a change that would no longer treat weapons and armor as separate items. This would result in breaking the database. This build puts the original behavior back. If you started a new game... you'll have to start again, sadly. I'm really sorry for this. At least I managed to sneak in a few improvements.

Changelog:

  • Rolled back the fix for the equipment, as it broke the saves.

  • Fixed a bug that caused the encounters to not work properly.

  • Small balancing changes.



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Next up

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Jump List returns in the next update.

Waz zis? An overhauled map? Yes. Coming soon.

An updated title screen.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A small teaser for the next update.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

Added achievements. Because why not?

Added a simple audio system to the launcher.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.